This is the week of the plugin. First we had the launch of Silverlight 2, and then, quickly on the back of that we get Adobe Flash 10 at the same time as the entire Creative Suite 4 (which has great Flash authoring tools of course).
One of the security features in Flash 10 is the requirement for the user to act on a Flash movie to be able to access certain APIs. This has caused some Flash upload components to break (ones that use a hidden Flash movie, such as SWFUpload Flickrs FancyUpoad). The solution is quite simple, you need to make the button that launches the upload a Flash control itself (versus an HTML button for example).
Harald Kirschner has jumped on it and created a FancyUpload for Flash 10.
You can check out the showcase and do a view source to see that the link is not a link :)
What else is in Flash 10? Here are the top features that Adobe mentions:
3D effects
Create more intuitive, engaging interfaces using built-in support for 3D effects. Get started quickly without being a 3D master by designing in 2D and easily transforming and animating in 3D. Fast, extremely lightweight, and simple-to-use APIs, along with 3D tools in Adobe® Flash® CS4 Professional software, make motion that was previously accessible only to expert users via ActionScript® language or custom third-party libraries available to everyone.
Custom filters and effects
Create high-performance, real-time effects for cinematic experiences that quickly engage users. With new Adobe Pixel Bender™, the same technology behind many filters and effects in Adobe After Effects® software, these dynamic and interactive effects can be used both in production with After Effects CS4 and live with Flash Player 10. The Pixel Bender just-in- time (JIT) compiler can also be used to process other types of data, such as sound or mathematical functions, asynchronously in a separate thread.
Advanced text support
Take advantage of a new, flexible text layout engine that brings print-quality publishing to the web, building on more than 25 years of Adobe expertise in typography. Gain more control over text layout using an extensible library of ActionScript 3.0 text components to flow text and sophisticated typographic elements such as ligatures across multiple columns, around inline images, bidirectionally, vertically, or chained together. Create multilingual rich Internet applications (RIAs) using device fonts that can now be anti-aliased, rotated, and styled, or build your own unique text components.
Dynamic sound generation
Use enhanced sound APIs to dynamically generate audio and create new types of audio applications such as music mixers and sequencers, real-time audio for games, and even audio visualizers. Work with loaded MP3 audio at a lower level by extracting audio data and supplying it to the sound buffer. Process, filter, and mix audio in real time through the Pixel Bender JIT compiler to extend creative freedom beyond the visual experience.
Drawing API
Perform runtime drawing more easily with restyleable properties, 3D APIs, and a new way of drawing sophisticated shapes without having to code them line by line. Developers can tweak parts of curves, change styling, replace parts, and use custom filters and effects, delivering improved throughput, creative control, and greater productivity. Enhancements to the Drawing API add the z dimension, real perspective, textured meshes in 3D space, a retained graphics model, read/write rendering, and triangle drawing with UV coordinates, while adding memory and improving performance.
Hardware acceleration
Use the hardware processing power of the graphics card to paint SWF files into the browser and accelerate compositing calculations of bitmaps, filters, blend modes, and video overlays faster than would be performed in software.
Vector data type
Use the new typed array class for better performance, efficiency, and error checking of data.
Dynamic Streaming
Show exceptional video with streams that automatically adjust to changing network conditions. Leverage new quality-of-service metrics to provide a better streaming experience.
Speex audio codec
Take advantage of the new, high-fidelity and open source Speex voice codec, which offers a low-latency alternative for voice encoding. Flash Player also supports ADPCM, HE-AAC, MP3, and Nellymoser audio.
File upload and download APIs
Bring users into the experience by letting them load and save files from your web application. New file reference runtime access allows local processing of data without roundtripping to the server.
Ryan Stewart of Adobe joined us for episode 5 of the Open Web Podcast. We really want to be pragmatic Open Web citizens, so thought it would be good to hear from Ryan and get his point of view on what Adobe, and he, are thinking with respect to the Web as a-whole.
You can download the podcast directly (OGG format too), or subscribe to the series, including via iTunes).
We had a really fun chat, which had us discussing:
It was a real pleasure to have Ryan come into the lions den. He is very honest with what he does and doesn't know from within, and doesn't hold back on his own thoughts.
What would you like to ask Adobe?
Adobe continues to update the AIR runtime and SDK to make it a strong cross-platform candidate for building desktop apps. Support for the Linux operating system has been a bit of a sore spot for the AIR team but they're working hard to address that as evidenced with their release yesterday of Adobe AIR for Linux Beta.
The AIR for Linux FAQ goes into a lot of detail to explain what is being provided in this beta and it does state that this version is feature compatible with both the Windows and OS X versions of the runtime & SDK.
AIR on Linux officially supports the following distributions:
If you're interested in providing feedback about this release, Adobe has the AIR Support Center available to discuss any quirks or comments.
If you've ever been curious as to what goes into building a Adobe AIR application, then read Kevin Dangoor's account of how the Dojo Toolbox was built:
Building the Dojo Toolbox allowed us to dive into Adobe® AIR™, and to create a blended toolchain of JavaScript, PHP, Python and Rhino (JavaScript on the Java Virtual Machine) for developing an amazing desktop application using open web technologies. Read about how we built the Toolbox and what we really think of AIR.
His explanation provides a nice high-level view of some of the challenges but blends in some granular details to such topics as SQLlite querying and file management.
The second challenge was moving to AIR’s security model. AIR provides two different kinds of sandboxes that code can execute in: the “application” sandbox and the “non-application” sandbox. The windows that you see in the Dojo Toolbox all execute their code in the application sandbox. By AIR’s rules, that means that they’re allowed to access any site on the internet and any files on disk. What that code isn’t allowed to do is dynamically evaluate more JavaScript code.
This is a good read for anyone looking to explore Adobe AIR further and leverage the platform in the future.
Alx Dark has created The Tombs of Asciiroth a fully functional roguelike-meets-puzzle-arcade game.
Asciiroth is a a complete, functional, open source game, written using GWT, and distributed either as an Adobe AIR application, or as a game you can play over the web. In the latter case, it uses Gears to provide saved game support. (So bottom line is you can play it using AIR or Firefox... IE is too slow, Opera/Safari aren't supported by Gears.) It also has a map editor that is distributed as an Adobe AIR application.
It is very cool to see applications written using Ajax, and then using both Gears for in-browser functionality, and AIR for desktop deployment.
I was wary about posting on this one, as it does involve scantily clad women. If that offends you, skip now, and please accept my apologies, and I know that this probably fits better for a Friday Fun posting, but let's get to it:
Ok, so when I was on the Adobe AIR tour, some folks showed me an AIR app that The Sun, a gossip rag / newspaper in the UK was working on. Sure you can get the news from the website, and through RSS feeds, but how about a branded experience? (as Ryan Stewart would say!)
This newspaper puts aside the third page to introduce you to a "lovely lass" each day. This is part of their brand, and probably is a reason why it is the most read newspaper in the world (a little sad but true?).
Thus, they decided to try writing an article alert application with a twist... that being one of the lasses would walk onto your screen when there is news and show it to you. I had to admit, that I didn't think that Ajax would be able to do that.
The question is, do these brand experiences take off? Is this a gimmick? Do people really just liking their RSS feeds with as little disruption as possible.... or do they cling to certain brands and enjoy that extra touch. I somehow doubt that anyone would want a "Desktop Ajaxian" where Ben and I come out to give you the news ;)
One little annoyance that I saw after running it, is the dock icon coming and going as they poll the AIR app. I hope that is fixed in the next version of AIR (Mike Chambers just put out a call for requests).
Colin Moock has been creating some buzz in the Flash community with his article on the charges against ActionScript 3.0:
Despite all the talk of GPU blitting, pixel shading, and ligatures, a non-negligible percentage of the Flash community is rightfully asking: is Adobe still committed to the simple, agile authoring practices on which Flash was founded? It's a rational enough concern. After all, Flash built its success on "ease of use." Some 11 years ago, the tagline on the Flash 2 box read: "The Easiest Way to Create Fast Web Multimedia." Originally, Flash was purpose-built for people who wanted to make things move without years of animation training, or who wanted to create interactivity and programmatic behavior without a degree in computer science. A decade of loyalty later, those same people—call them the "everyday Flashers"—are now wondering how, or even if, they fit into Adobe's new platform strategy.
Although the general concern over Flash's ease of use is natural, much of it is based on fear, not facts.
I am sure Adobe is watching. For one, Francis Cheng posted about it too, and asked for input.
If you have an interest in Adobe AIR, Mike Chambers has 100 free copies of the Adobe AIR for JavaScript Developers Pocketguide, and one of them could have your name on it.
All you have to do is email him with your name, shipping address, and phone number if you are outside of the US. The information will only be used to ship the book.
First come, first served.
UPDATE: After receiving 500 requests, Adobe has run out of copies. They tell us the books will go out next week.
OpenLaszlo is a fascinating project, and got even more interesting when they went meta, and allowed you to general Ajax applications as well as SWF ones. The 4.1 release is a big one, as it brings full parity to the Ajax side of the house:
OpenLaszlo 4.1 is a major release bringing full support for both the DHTML/Ajax and the SWF/Flash platforms. It also includes over 800 bug fixes and a significantly improved documentation suite.
OpenLaszlo 4.1 has been fully-qualified across the following browser/platform combinations: Safari3/OSX, Firefox2/OSX, Internet Explorer 7/WinXP, Firefox 2/WinXP, and Firefox 2/Linux. We have tested the full suite of demos, samplers, and example applications with the requirement that, when possible, DHTML applications behave the same as their SWF counterparts.
OpenLaszlo 4.1 is now the recommended release for all developers on all platforms, and current users of OL 3.x and 4.0 should investigate upgrading to this new release.
Preliminary support for SWF9 is included in this release but has not been enabled in the developer console.
At the same time, the team announced 500,000 downloads. Congrats!
Google and Adobe have been working on improving the indexing of Flash applications. In the past we could simply look at the SWF files and try to grab strings out of them, but there was zero context.
To go further Google uses the SWF Searchable work from Adobe to be more of a 'human' actor on the application.
This is what it doesn't do:
This is good news for all rich applications. One of the common worries when it comes to richer application development is "what do search engines see" and we sometimes see people go back to the simpler world just to make that happier. With the search engines stepping up themselves, we can go back to writing applications that make sense for our human users, and hope that the computers catch up. Of course, we always have to do so in a practical way.
Adobe AIR, the SDK & runtime which has become the popular choice for building desktop-enabled web applications, has been updated with enhanced support for internationalization. With AIR v1.1, Adobe has bumped the number of supported languages to ten including Japanese, Chinese, Russian, Spanish & Brazilian Portuguese and included support for double-byte keyboard input.
Other notable enhancements include:
The full release notes for Adobe AIR v1.1 provide more details about the features and changes in this update.
Adobe AIR 1.1 FAQ (includes new features and sample bug fixes)
http://www.adobe.com/go/air1-1faq
Article: Building a multilingual HTML-based application
http://www.adobe.com/devnet/air/ajax/quickstart/multilingual_air_apps.html?devcon=f3b
Fresh RSS Reader Sample Application & Source Code
Localized to 11 languages
http://www.adobe.com/devnet/air/ajax/samples.html
Adobe AIR 1.1 SDK
http://www.adobe.com/go/getairsdk
With Silverlight 2 aimed square at Flash, many of us were interested to see what Flash 10 would have in store for us. We get our first glimpse with the Flash 10 prerelease, code named "Astro".
I installed the prerelease and recorded the demos so you can take a quick peak:
The biggest feature in my mind, is true 3D:
3D Effects - Easily transform and animate any display object through 3D space while retaining full interactivity. Fast, lightweight, and native 3D effects make motion that was previously reserved for expert users available to everyone. Complex effects are simple with APIs that extend what you already know.
There are other new features too. At a high level:
Custom Filters and Effects - Create your own portable filters, blend modes, and fills using Adobe Pixel Bender, the same technology used for many After Effects CS3 filters. Shaders in Flash Player are about 1KB and can be scripted and animated at runtime.
Advanced Text Layout - A new, highly flexible text layout engine, co-existing with TextField, enables innovation in creating new text controls by providing low-level access to text offering right-to-left and vertical text layout, plus support for typographic elements like ligatures.
Enhanced Drawing API - Runtime drawing is easier and more powerful with re-styleable properties, 3D APIs, and a new way of drawing sophisticated shapes without having to code them line by line.
Visual Performance Improvements – Applications and videos will run smoother and faster with expanded use of hardware acceleration. By moving several visual processing tasks to the video card, the CPU is free to do more.
If you delve into the release notes you see features such as:
It is also interesting to put this into context with JavaFX, which was hyped last week at JavaOne (without a release yet). There were some nice demos, such as 3D video globes, and a few people said "Flash couldn't do that. No decent 3D or hardware acceleration." The bar keeps rising for all.
I start with an aside; This must be the most un-Adobe website I have ever seen. Below is the entire website for the Open Screen Project:
As the site says, the details are in the press release which says:
The Open Screen Project is working to enable a consistent runtime environment -- taking advantage of Adobe Flash Player and, in the future, Adobe AIR -- that will remove barriers for developers and designers as they publish content and applications across desktops and devices, including phones, mobile Internet devices (MIDs), and set top boxes. The Open Screen Project will address potential technology fragmentation by enabling the runtime technology to be updated seamlessly over the air on mobile devices. The consistent runtime environment is intended to provide optimal performance across a variety of operating systems and devices, and ultimately provide the best experience to consumers.
The cool part of all of this, is the fact that the old restrictions on the SWF and FLV specifications are now in the past. The restrictions used to say that if you read the SWF spec, you couldn't build something that would run SWF files. So, could build an editor, a tool, but not a runtime in anyway.
This has just changed by:
With news of OpenJDK coming at JavaOne next week, we will see changes with the most deployed runtimes out there. Just the beginning of the path towards an open source Flash.
I keep thinking of the JVM playing FLV/SWF, and the Flash player grokking .class files!
Ryan Stewart of Adobe and I got to give a joint talk this morning that covered Adobe AIR, Gears, and how you can build offline and desktop applications right now.
Obviously, Ryan gave an overview of AIR, and I did the same for Gears. We also discussed reasons to be excited about Web development, some of the ideas that are out there in the community, and how AIR and Gears can be seen as complementary.
We had some requests to put the slides online, so here they are below. I know it is hard to peruse slides without the talk over, but just think of it as a fun exercise to wonder what we said :)
If you are at Web 2.0 Expo, give me a shout on twitter.
Adobe AIR for JavaScript developers provides an introduction to Adobe AIR for developers using interested in building AIR applications using JavaScript, HTML and CSS. The book has been updated for the latest and greatest, and is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License. Yup, the book is free.
You can download it first on Ajaxian here, or you can order on Amazon for a dead-tree version.
The book has several pieces:
It is written by members of the AIR team itself, so you know that the information will be correct. Very smart of them to release it to the public like this. Congrats on finishing it guys!
Adobe continues to expand its support for the Linux platofrm by announcing the release of the Adobe AIR runtime for Linux. This expands the ability to deploy AIR desktop applications to the three major operating systems (Windows, OS X & Linux) while still using the standard web technologies developers have become accustomed to.
This release of AIR for Linux will be supported on the following distributions:
and the following features are available with this release:
Adobe has posted a FAQ to provide detailed information about this new product release.
In addition to releasing AIR for Linux, Adobe has also joined the Linux Foundation to "collaborate on the advancement of Linux as a leading platform for rich Internet applications (RIA) and Web 2.0 technologies.
“Adobe’s decision to join the LF is a natural extension of its commitment to open standards and open source, which demonstrates its leadership and foresight in the software industry,” said Jim Zemlin, executive director at The Linux Foundation. “Adobe’s membership will contribute to our goal of increasing even more application development on Linux with a specific emphasis on Web 2.0 applications.”
“Adobe delivers key RIA technologies for Linux users, such as Adobe® Flash® Player and now Adobe AIR™, to deploy RIAs in the browser and on the desktop,” said David McAllister, director of standards and open source at Adobe. “The Linux Foundation is a valuable resource, providing a forum where we can work with the community to ensure Adobe RIA technologies are compatible across the Linux software platform.”
This announcement further solidifies Adobe's commitment to the linux community, having already released server-side products that work natively on the Linux platform.
The launch of Adobe Photoshop Express has been much anticipated. We are seeing the move of a large software company going from desktop to Web for a major application.
As Erick Schonfeld points out "Photoshop Express is by no means just Photoshop ported onto the web."
I am a big fan of Picnik and for awhile was using it quite regularly, so I wanted to see how they compared.
It seems like Photoshop Express is pretty limited and seems very much focused on taking images, putting them online, and doing little touch-ups. One of the things that I am always doing is taking a picture and adding text and shapes to it, and this isn't available, so I kinda don't know when I would use this other than for simple cropping and resizing.
The interface is sleek and Flash-y but somehow doesn't feel as nice as Picnik to me.... I don't know why.
View Source has some fun though:
What do you think?
We all have bits of reusable code that we store in some fashion. These snippets prove to be invaluable at helping to not "reinvent the wheel" so storing them in a safe and convenient place is important.
The MooTools team wants to make it easy for you to store your snippets easily through the use of their new Adobe AIR application, Snippely. Using the MooTools JavaScript library and the AIR SDK, Valerio Proietti and Tom Occhino created a desktop application that allows easy storage of both code snippets and notes about the code.
When we were thinking about what type of application to make our AIR playground, we tried to think of something that we'd want to use ourselves. Valerio and I are notorious for storing countless bits of code in all sorts of different languages all over our hard drives, and thought it would be nice if we had a central place to store and organize those bits of code. We came up with the idea of 'snippets', and an application called Snippely.
The nice thing about this is that they've designed Snippely so that you can organize snippets by groups and that a snippet entry can consist of multiple snips or notes.
Finally, those looking to get into AIR development will certainly benefit from the fact that the Moo team has released the app as an open source project under an MIT license. The code for Snippely is hosted on Google Code and is available for you to review.
A couple of articles from the press came out at the same time. Darryl Taft reported on his conversation with Kevin Lynch and Martin LaMonica published Microsoft to take Silverlight offline eventually.
The intersection is where Kevin answers about Silverlight going offline:
Well, what about an offline Silverlight capability? Would that do it?
In order to do it well, your heart has to be in it. And if you look at what we're doing right now with our technologies like Flash and AIR, we're making sure they work reliably across operating systems. So that means Mac and Windows, but also Linux. We're releasing Flash Player now simultaneous for Mac and Windows. It took us a while to get their and now we're doing that, and it's the same core code.
If you look at what Microsoft is doing with Silverlight, they're not actually building the Linux version off the same code base. It's a new code base, which is unlikely to be compatible with the other code bases because it's just not built the same way. So there'll be different idiosyncrasies and we know that will be a problem. So we're really taking a passionate approach to reliability across OSes. And you really have to have that as the core essence of what you're doing or it won't really work that well.
Microsoft says it is coming:
Microsoft does not currently have specific plans to bring offline capabilities to Silverlight, but it's something it will eventually do, said John Case, general manager in Microsoft's developer division.
"It's something that we will want to do," Case said in an interview on Monday. "Eventually, customers will expect us to do it."
Darryl has a lot more meat in his article which asks:
NOTE: I had a couple of opinions on the issue of open source wrt Gears and AIR
At first when you hear "FooAjaxLibrary now supports AIR" you think "er, OK, AIR has WebKit so it supports them all doesn't it?". SitePen added support for AIR in Dojo and gave us detailed information about the changes.
The value of this document is that it gives hints to us Ajax folk as we develop applications running on AIR. The main message is that the security sandbox that AIR gives you has subtle side effects that you need to be aware of.
For example, note the function(){} wrapper in the AIR-specific code:
There are other small issues such as not having eval() available post-load that you can see in the changeset. If you run into something as you develop your Ajax application in AIR, you have another resource to check (as well as the Adobe resources of course).
As well as making changes to get Dojo working in AIR, SitePen also added support for some of the AIR APIs themselves, including:
AirFileStorageProvider
The AirFileStorageProvider store the data in flat files in the app-storage directory. For example, a key of “MyKey”, value of “Hello World!”, and namespace of “MyNamespace” would create the file app-storage:/__DOJO_STORAGE/MyNamespace/MyKey which contains the text “Hello World!”. This storage provider allows for large amounts of data to be stored. Not only can strings be stored, but also objects thanks to AIR's serialize/de-serialize functionality. On the downside, data is not encrypted on disk. It would be trivial however to encrypt the information using dojox.crypto before storing the data.
AirDBStorageProvider
The AirDBStorageProvider leverages AIR's embedded database. When the provider is initialized, a database file is created in the app-storage directory and the Dojo storage table is created. The table holds the namespace, key, and value. This provider is similar to the AirFileStorageProvider in which it can store large amounts, but it cannot store serialized objects because there is no way to de-serialize them due to eval() being unavailable post-onload. The database file is not encrypted, but you could encrypted the data using dojo.crypto prior to storing the data. One advantage of the AirDBStorageProvider is there is only one file written to disk whereas the AirFileStorageProvider writes a file for each key/value.
AirEncryptedLocalStorageProvider
The AirEncryptedLocalStorageProvider uses AIR's encrypted local data store functions. Data, such as passwords, will be encrypted when being stored and decrypted when being retrieved. Similar to the AirEncryptedLocalStorageProvider, objects cannot be stored because they cannot be
de-serialized with an eval(). One limitation of the AIR's encrypted local data store is it does not provide a way to enumerate keys. To solve this, the AirEncryptedLocalStorageProvider creates a registry using AIR's encrypted local data store to track the namespaces and keys.
Dojo adds it's name to the list of Ajax frameworks that are ready for AIR work. Since Dojo has a large coverage of features (especially via the dojox.* components) it can be well suited for larger desktop apps.
After recently installing Snitter, I have to say I've become a bit of a fanboy of Jonathan Snook. The guy just produces some good stuff. So when I saw that he announced a new AIR application, I had to get it installed and checked out.
While Snoto (ya know, Snook, Snitter, Snoto) isn't as polished as Snitter, it's not meant to be. Jonathan has released this as a foundation for those that want to understand how to build AIR applications.
The goal of this is not to create a Flickr client that "does it all". It was put together as a reference application for anybody interested in learning more about Adobe AIR. Snoto has been released under a Creative Commons license, so it's available for you to take and extend how you wish. The link to the source code is included at the bottom of the Snoto page.
This is a great help to many developers as interest in Adobe AIR has skyrocketed since the release of AIR v1.0. MooTools developers should be especially pleased with the fact that Snoto was built using the MooTools JavaScript library, specifically because of the ease with which AIR applications can be developed without jumping through hoops. While other JS libs are now updated to work with AIR's security model, MooTools was the first to be compatible even during the beta process.
Again, the biggest benefit is to those that want to learn about working with the AIR API:
From the AIR API, I haven't gone hogwild but rather kept it simple. You can see use of nativeWindow, context menu and EncryptedLocalStore.
Having access to Webkit made styling the interface very straightforward. Like Snitter, it's a combination of background images, PNG images, and some CSS3/border-radius to round things out.
The Snoto page has been setup with an AIR install badge which should make it easy to check it out.
Paul Krill picked up on Kevin Lynch saying "It's basically a way to take other languages and make them run on top of Flash Player" as he answered a question from the audience at Engage the other night.
Expanding on the project, Ted Patrick, Adobe technical evangelist, said the technology would allow for cross-compiling existing code from C, C++, Java, Python, and Ruby to ActionScript. This would enable components written in those languages to be integrated into a larger project, Patrick said. "That code becomes perfectly portable into our application platform," he said.
For example, an alternative PDF renderer providing a lighter version of PDF could be cross-compiled, and the Flash Player could read it and display PDFs.
"Right now, everything has to be written in ActionScript or our lower level byte code languages," said Patrick.
In Flash Player, everything has to compile down to SWF byte code, Patrick said. The byte code language inside SWF is called ActionScript byte code.
Of course, this has been talked about quite some time ago. As Tamarin grows up and becomes a solid VM, we are likely to see the polyglot come to being in full force.
To coincide with the release of Adobe's AIR v1.0, the Ext team released v2.0.2 of the Ext framework with enhanced support for the new AIR runtime. The Ext and Adobe teams collaborated during the AIR beta process to ensure that support for the updated AIR API and security sandbox would be available to Ext users from day one.
To demonstrate Ext's AIR capabilities, founder Jack Slocum went about updating the Simple Tasks application he initially created during the early AIR beta process.
Making extensive use of the newly updated AIR API, the Ext team enhanced the Ext.air package to handle such functionality as:
Adding an icon to the system tray is now a trivial task as can be seen in this code sample:
In addition to demonstrating AIR apis, Simple Tasks v2 also includes several advanced samples to demonstrate creating custom Ext components. These samples include:
ListTree - Allows for a hierarchical list of options, similar to a treeview, but within a drop-down listbox
Custom Grid Columns - Allows for grid columns to be represented as buttons or menus
Switch - Provides a collection of buttons, one of which can be “pressed” at a time. This is used as an alternative for radio buttons.
Ext v2.0.2 is immediately available for download as is Adobe AIR v1.0
Continuing their march into the RIA space, Adobe announced today the official release of AIR v1.0 and Flex 3.0.
Adobe has taken the beta off of the wrapper as their have released both AIR 1.0 and Flex 3.0.
As Ajax developers, Adobe is trying hard to get us developing applications, not just Flash folks. They have a place for us to start with AIR:
The new Adobe AIR runtime enables Ajax developers to build rich Internet applications (RIAs) that deploy on the desktop. AIR applications run across operating systems on the WebKit HTML engine and are easily delivered using a single installer file. With Adobe AIR, Ajax developers can use their existing skills and code to build responsive, highly engaging applications that combine the power of local resources and data with the reach of the web.
The AIR runtime and SDK has gone through an especially long beta cycle (since June 2007) to ensure that both security and compatibility with existing frameworks was achieved. Some key new and/or updated features include:
Adobe's Flash-based RIA development platform, Flex, continues to mature and has been picking up steam in both the corporate space as well as sites such as blist and Scrapblog who have embraced Flex whole-heartedly. Some of the new features in Flex 3.0 include:
One of the most compelling parts of the Flex announcement is the fact that Adobe has released the Flex SDK under the open source Mozilla Public License.
Finally, Adobe announced the launch of their new Adobe Open Source site which aims to "presents the definitive view into open source activities at Adobe, including details regarding projects that Adobe participates in and hosts."
The new...website is designed to keep you up to date on Adobe open source activities, within Adobe as well as with the larger world. It will also be the point of entry to our source code contributions, including Flex, BlazeDS and others. We'll post news items, tell you where to see us, and keep you in touch with some of our favorite bloggers.
Currently, the site houses the Flex SDK, BlazeDS and Tamarin projects, all of which have been open-sourced by Adobe.
Aptana has coordinated the release of their AIR plugin that includes support for Jaxer which allows you to write AIR apps that run on the desktop that include server-side code, written in JS, that can run on your backend server.
Adobe also put together a list of featured applications that you can check out.
Hitting a "1.0" release is a big deal (as is a 1.0.1 ;), so congratulations to the entire Air team. Adobe is working hard to raise the bar in the RIA space by giving developers more tools with great functionality. 2008 is panning out to be an interesting year in web development.
Ben and I are at Adobe Engage today, and hope to find out more about Adobes plans in the coming year. We are live twittering using the #engage hash tag.
To end with something a little fun, and since it was the Oscars tonight:
NOTE: Rey and I both wrote a post on this big release. This post is a conjoining of both posts into one
Mike and the Air team have announced that the Adobe Bus tour is moving to europe, just without the bus. Instead, they will be doing it like the europeans do, and jumping on the train. Far better for the environment :)
As you may have noticed, we have just updated the on AIR tour website, with new cities, dates and information for the European leg of the tour.
Here are the cities:
- Madrid - March 31
- Paris - April 2
- Amsterdam - April 4
- Brussels - April 7
- London - April 9
- Dublin - April 11
- Stockholm - June 2
- Berlin - June 4
- Warsaw - June 6
- Prague - June 9
- Munich - June 11
- Milan - June 13
Each event is a free full day event where you can learn everything you need to know to start building applications for Adobe AIR using Flash, Flex, JavaScript and HTML.
You can register for the event here.
I will be joining the other great speakers by showing them my home town in London, and also visiting Brussels and Dublin. If there are Ajaxians at those locations, I hope to see you out there!
I met this really nice bloke at the first Ajax get together, put on a few years back, by O'Reilly and Adaptive Path. Ben and I were arguing about something or other and this guy politely told us that we were totally wrong. It turned out to be Kevin. He is a really nice chap, and is really interesting to talk too. You delve into his technical background and it is deep. Really deep. Ever play with the Newton?
Well, Kevin has been promoted to become CTO of Adobe. The press release positions it as "marking an increasing significance for Rich Internet Applications across Adobe’s business".
All I care about is that we have a real techie who does the right thing in a more powerful position at Adobe. Hopefully Flash will be open sourced soon huh Kev? Congrats.
In this new position, Lynch will oversee Adobe’s experience design and core technology across business units. As part of this role Lynch will continue to drive Adobe’s technology platform for designers and developers, which includes Adobe Flash Player, Adobe Flex, and Adobe AIR, the new cross-operating system application runtime that bridges the computing power and data capabilities of the desktop with the real-time dynamic capabilities of the Web.
And for old times sake.....
Adobe AIR, the platform that lets you create desktop apps using web technologies, continues to garner attention. With Beta 3 just recently released and a host of companies coming out with new apps, AIR is building up a ton of steam just prior to it's official v1.0 release.
First up, Adobe's Kevion Hoyt gives us a rundown about the new AIR Introspector which is VERY similar to FireBug, but for AIR applications.
We’ve heard this request right from the start “Is there something like Firebug, that lets me monitor the assets in my application?” The answer to that question is now a resounding, YES! The AIR Introspector is designed to let you interact deeply with every aspect of your application.
Mind you that this is a BIG plus to AIR development which hasn't benefited from having the ubiquitous FireBug to help during tough debugging sessions.
Some features included are:
Also, Aptana just updated the Studio IDE to support AIR Beta 3. While developing AIR in other editors is perfectly fine, Aptana really has done the best job of integrating support into their IDE making it substantially easier to build AIR apps. This is just pure speculation but I wouldn't doubt that a big player, like Adobe, scoops up Aptana in 2008.
ComputerWorld recently reported that the Nasdaq and American Cancer Society will be leveraging AIR for specific projects.
Nasdaq and the American Cancer Society are among several large organizations eyeing the Adobe runtime as a way to bridge the traditional gap between Web and desktop applications.
Using Adobe's Flex and AIR, the Nasdaq created an application that can "can provide a replay of the quotes at the time o