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Is iPhone The New Gaming Platform?

Last July, at the time of the launch of the new iPhone, we asked the question, where are the iPhone games? Looks like we have an answer: they are coming, and in a big way. Of course, you can already buy Tetris and grab Tap Tap Revenge, the No. 1 free app, for, well, free, but the big commercial games are going to be hitting the iTunes App store soon, according to news coming out of the E3 game conference down in LA.

As BusinessWeek points out, Apple made a big splashdown at E3 without even clocking in a presence. That reminds me of its looming presence at the CES trade show every year without setting a foot in Las Vegas. Electronic Arts executives said they’re going to be making Spore, Tiger Woods & Need For Speed for the iPhone platform. SEGA America president Simon Jeffery pointed out that iPhone was as powerful as the Dreamcast player. SEGA has released Sega Super Monkey Ball and plans on releasing more games.

We aren’t surprised, and we have consistently said that iPhone could cause a major tremor in the mobile gaming market. According to data collected by Cellufun, AOL’s designated mobile game portal, “iPhone gamers are generating four times the number of page views” or about “an average of 21 minutes of game play and 65 page views per iPhone player session, compared to 11 minutes and 15 page views for sessions on other phones.” Wagner had predicted that the Nintendo DS and iPhone are most certainly on a collision course, and looks like he is right on track. I think iPhone is going to eat into handheld console revenues, at the same time reignite interest in mobile games.

Bonus Link: Our pick of iPhone’s Most Wanted Games.

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Technology-News: GigaOm

Twinkle, Twinkle…Twitter Star

Yesterday evening, at a beachside dinner organized by our investors, True Ventures, I sat at a table full of relatively young entrepreneurs (I’m pretty sure I raised the average age by a few years.) Most of us had iPhones — both old and new — and most were Twitter users.

So it should come as no surprise that we all had an opinion about Twitterrfic, an iPhone client for Twitter. To sum up everyone’s thoughts in one word: horrific. Scrolling through messages should come naturally; it doesn’t. And the UI manages to leave you feeling about as satisfied as a cup of noodles warmed with hot tap water.

But we won’t have to use it anymore, for Twinkle by Gogo Apps, previously a jailbreak app, has just hit the iTunes Apps Store. Its UI is remarkably intuitive and easy to use. As John Gruber writes, “It’s an interesting contrast with Twitterrific — even ignoring cosmetic differences, the two apps take significantly different UI approaches.” I think that’s an understatement.

The best aspect of the service is the ability to find a person using Twinkler near you using the LBS feature of the iPhone — though currently it doesn’t seems to be working. This could turn Twinkle-Twitter into a social experience, a simpler and easier version of other complicated LBS-based, friend finder applications.

I like how one can quickly look at all direct messages in a separate window. In fact, there are numerous little things that I find appealing about this app. For instance, it takes just two clicks to start following someone on the feed. Sending private messages is easy and looking up profiles is even easier. What I don’t like: Not having the ability to quickly see replies.

My Rating on this iPhone app: 4 out of 5.

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Technology-News: GigaOm

iPhone Users: Despite Rumors, AT&T Wi-Fi Not Live

The launch of the iPhone 3G can be summed up in one word, and it starts with a “c.” Instead I will go with comedy of errors. Activation delays, long lines, online issues, application roll-out issues — it has been a train wreck that makes Brittany Britney Spears’ saga seem like a quaint Victorian-era romance novel. Today is a perfect example.

Earlier today, fellow bloggers, big and small, got into a tizzy when someone got hold of a document saying that AT&T Wi-Fi for iPhone users had arrived. Hallelujah, for who doesn’t want free Wi-Fi to connect their iPhones and iTouch players? Unfortunately, everyone got too excited over nothing - the Wi-Fi is still not available, and the “document” was a mistake. Here is an email from one of their spokespeople in response to my question about the veracity of the news:

We have not made any announcement regarding free Wi-Fi and iPhone. The webpage was posted in error and is being removed. Wi-Fi is a real differentiator for AT&T and it is our intention to make it available to as many customers as possible, but we have no announcement at this time.

Funnily enough, this is not the first time we have seen the rumors break out about AT&T Wi-Fi on the iPhone. Then there was a brief release that quickly got abused, thanks to some system flaws. It’s like the boy who cried wolf. Someday the network will be live, and we won’t even care.

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Technology-News: GigaOm

SK Telecom Wants Sprint? Maybe Not

SK Telecom, the South Korean carrier who till now has frittered away hundreds of millions of dollars trying to get a toehold in the U.S. market, was rumored to be looking to spend a few billion to buy Sprint, in partnership with some private equity firms, according to news reports based on a CNBC claim. That rumor caused some furious activity in the shares of those two companies.

Now there are rumors that SK Telecom and Spring were looking to partner on technology. The whole thing is just too curious, and the company spokespeople for both of them are staying mum.

Sprint has about 52.8 million customers, but is having a tough time holding onto them. The company recently merged its WiMAX effort, Xohm, with Clearwire to form a new company that attracted $3.2 billion in financing from Intel, Google, Comcast, Time Warner and others.

SK Telecom owns 17 percent of MVNO Virgin Mobile, which recently acquired Helio at a throw-away price. SK has sunk a lot of money into Helio. Both Helio and Virgin use Sprint’s network.

And on a related note, Helio’s store in Palo Alto shut down today, after setting what must have been a new record for being devoid of customers but still opening its doors every day. Rumor has it that employees at Palo Alto startups would make bets on whether or not any customers could be spotted in the Helio store. I guess the only ones who didn’t get the memo about people not caring about Helio stores was the management.

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Technology-News: GigaOm

Does Intel Know What It Wants From Atom?

Yesterday afternoon, Intel’s CEO Paul Otellini seemed a little hazy on the future home for Intel’s Atom processor during the chip maker’s quarterly earnings call — a fact I don’t find all that surprising since the netbooks or mobile Internet devices the chips are designed for exist only in a marketer’s imagination and failed product implementations.

Otellini was excited about Atom, calling demand for the chip” robust,” but analysts pressed Otellini about Atom’s end market and whether the chip would cannibalize Intel’s low-end Celeron processor. The Celeron ranges from speeds of 2.13 GHz to 3.6 GHz, and is faster than Atom’s 1.8 GHz or 1.6 GHz. Otellini’s responses were less than a ringing endorsement of the chip. “[Atom] is less than a third of the performance of our Centrino (high-end mobile processor),” said Otellini. “You’re dealing with something that most of us wouldn’t use.”

Wait a second. Just weeks ago before the Computex trade show in June, Otellini told the Financial Times he anticipated a $40 billion market opportunity for Atom chips over the next few years. If most of us aren’t using these low-end chips, then who is? Otellini envisions the Atom chip for small computers in emerging markets that happen to have IP-based voice, but in late 2009 Intel will launch an Atom chip for smartphones. In emerging countries, a lot of computing is already carried out on cell phones, begging the question of where Intel’s demand for Atom is coming from. Will those products actually succeed?

As for cannibalization, Otellini said, “We do not see [Atom] replacing Celeron. If you look at the netbook products being built around Atom, they’re all lower-priced, lower features, smaller screen size notebooks aimed at first-time buyers or the second, third or fourth machine in a household. We don’t see any cannibalization.”

So Atom chips are designed for slow web access on cheap, portable machines that will act as the backup computer in my home. Wait, I have one of those already. It’s called a smartphone and plenty of companies already make processors for that market.

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Technology-News: GigaOm

How iPhone Could Resurrect Wireless Chip Makers

The iPhones have been unboxed and torn down, so now it’s the Wall Street watchers’ turn to tally up who won and who lost among the companies that provide chips for the envy-inducing device. The big winner is Infineon with four chips, including GPS and 3G radio. Little-known chip firm TriQuint also won, with three power amplifiers inside the phone. Wi-Fi was once again provided by Marvell, but Broadcom scored low, with only a touchscreen controller and no GPS (which we had been expecting).

Most impressive was that the phone contains 19 high-value chips. For silicon vendors the iPhone represents an opportunity to push high-margin chips reserved for high-end smartphones into the average cell phone. Readers of this blog may take a BlackBerry or Nokia N95 for granted, but middle America or even Europe doesn’t always see the point. But if housewives and teens clamor for iPhones, chip makers will cheer.

That’s because the iPhone, in addition to making wireless broadband consumption more accessible to people, will drive smartphone adoption. And smartphones can contain up to six times the amount of silicon found in an entry-level phone. Despite TI not having a large presence in the iPhone, Bill Krenik, CTO of Texas Instruments’ wireless division (the second-largest wireless chip company behind Qualcomm), says the adoption of the iPhone is a good thing for chip makers everywhere.

“It’s a lot more fun to build iPhones and other high-end products than a simple voice-only handset because there’s a lot more design sophistication and exciting features like high-end graphics, but from a business angle there’s more semiconductor content for us to go after,” Krenik said. “There has been a lot of negative sentiment about what more can you really do on a phone, but we’ve ignored that.”

David Carey, president of the firm that conducted an iPhone teardown, Portelligent, said part of the risk point for the wireless industry was that everyone was satisfied — that nothing that would lull consumers into a more feature-rich phone. “If the iPhone does sort of capture the public’s imagination, it’ll have a direct impact on whether the cell-phone industry is a growth market for the chip business, or it stagnates,” he said.

Carey has seen the total space devoted to silicon inside a cell phone shrink as the radios and applications processors became more integrated. Qualcomm and Freescale offer such integrated platforms, while many handset makers still offer an integrated brain and radio for cell phones, even on their higher-end phones like the Samsung Instinct (although phones like the Instinct still offer plenty of other opportunities for chip vendors). Carey points to HTC, Motorola, LG and Samsung as handset companies who tend to consolidate silicon, and offers Nokia and Apple as examples of firms that separate the brains of the phone from the communications chips.

The move toward better integration is the norm in the industry, but despite the rise in the number of cell phones sold and an increase in the sales of wireless chips, it has led to lowered prices per unit. In 2004 when iSuppli started gathering data on the topic, about $23.77 was spent on silicon inside each handset on average. That number dropped to $18.65 in 2007. The wireless chip players are relying on handset growth to keep their sales on the rise — and hoping for next-generation features they can convince consumers and handset makers to buy.

GPS is one such technology gaining in popularity on high-end phones. The iPhone has it, and many software companies are actively trying to make programs and offer services that take advantage of it. Other technologies waiting in the wings are mobile television, which would require chips from Qualcomm in the U.S. or those from Dibcom or Samsung in other countries, and HD video that would require higher-end applications processing such as that offered by Nvidia’s APX 2500 or Texas Instrument’s OMAP 3. Regardless, the iPhone might do more than make semiconductors fun. It may keep chip vendors happy.

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Technology-News: GigaOm

New iPhone Will Jumpstart Demand for Wireless Broadband

It was over a decade ago when I got my first broadband connection — by today’s comparison a very slow DSL connection from my then-local provider, Verizon Communications, which went by the name of Bell Atlantic. At $60 a month (not including the cost of the modem), the service, which got around 256 Kbps on a good day (vs. top speed of up to 640 kbps), was really a novelty.

With the exception of many who worked in New York’s Silicon Alley, not many cared about the expensive, always-on connection. Being a broadband nerd of sorts, I couldn’t care less about the price tag; I couldn’t wait to pay more to get more bandwidth.

I am reminded of that moment — of that thrill — of experiencing the web without delays, thanks to the new iPhone and its ability to connect to the 3G network. I already can’t wait for AT&T to upgrade their network from HSDPA to HSPA to HSPA+ to LTE so we can get faster and faster broadband.

For now, the best we can get on the iPhone 3G is HSDPA, which has a theoretical download speed of between 400 and 700 Kbps, though Apple on it site says it’s going to be 2.4x the speed of EDGE - about 100 Kbps. Still, I am going to go out on the limb and mark July 11 down as a red-letter day for 3G wireless.

Don’t get me wrong — it isn’t the day 3G wireless was first introduced in the U.S. Neither is iPhone the first 3G phone. I have had 3G phones, USB and PC Card modems for a while now. It isn’t the first time I have used 3G broadband; I am on old hand at using EVDO to connect my laptop to the web, or at connecting my Nokia e61 to a 3G network whenever I am in Europe, or using the Nokia N95 to snap-and-share photos and videos via one of the life-streaming services.

Yet this is the first time that a 3G connection on a non-computer device actually feels like a broadband connection. “This device is a true game-changer. Why? The immediacy of the data at your fingertips is huge. Imagine, looking up anything, anywhere,” is how AT&T Mobility CEO Ralph de la Vega told me in a chat earlier this year. In the U.S. especially, the iPhone is going to have a major impact, mostly because are a PC-centric society constantly search for web-like experiences. (So far, most of the carriers have made their money off 3G computer connections. I am wondering how the iPhone impacts (or not) 3G usage in Europe.)

I received the new iPhone 3G on Friday, and since then I have been tinkering around it — a lot. My first (and perhaps lasting) impression: The 3G speed is quite addictive and it doesn’t take long to slowly start switching your daily compute tasks to this device instead of reaching for your computer.

A lot of that is because the iPhone has a generous screen and is very easy to use, but more importantly it has a more than adequate browser, making it an ideal candidate for being a “cloud client.” All that was missing was a fast-enough connection that helped “off-source” some (or, in the case of others, many) tasks from their computers.

The briskness with which I can surf web pages means it has become easy to keep and eye on this and our other network blogs. The email shows up in the inbox as quickly as on my desktop. NetNewsWire’s iPhone App has already become my preferred way to read RSS. Its ability to sync with the desktop client over the web only adds to its utility. Facebook on the iPhone is almost infinitely more usable than its web counterpart. (John Markoff is marveling at the pocket-sized experience as well.)

Truphone’s new iPhone app makes it easy to place VoIP calls on the iPhone, thereby making it less necessary for me to fire up the old computer to call mom. It sure would be nice to see a Skype client for iPhone. I am sure that over a period of time other habits will form — including watching YouTube videos - which just got bearable, thanks to a faster connection.

More importantly, 3G has freed me up from thinking about the availability of a Wi-Fi connection. Of course, if everyone else gets into the same habit, as I suspect they will, this is going to put some stress on AT&T’s 3G Network.

Going back to the early days of broadband, the thrill of doing mundane web tasks faster and without tying up a phone line didn’t seem as great in the beginning, but acted as a spark for the broadband revolution. It wasn’t till Shawn Fanning unleashed Napster that broadband demand took off, eventually leading to innovations like Skype, YouTube & Facebook.

I think that from that perspective, the iPhone 3G is going to provide a similar spark for wireless broadband. Just like touch and big screens are becoming increasingly commonplace in high-end phones, over the next 12 months I wouldn’t be surprised to find mobile device makers focusing heavily on the Internet, all while waiting for the elusive killer app, which none has seen just yet. Despite the tight control of carriers on wireless spectrum, this could be the start of a new wireless wave.

Photo of iPhone & Safari courtesy of Apple.

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Technology-News: GigaOm

Is Gphone For Real? Or Not?

Updated, see last paragraph: For a long time there were quite a few rumors about Google making a Gphone, its own hardware device. In the end it came out with Android, a software platform that it is promoting in partnership with 50 odd companies. The platform is still under development, so to speak, as Mountain View-based search company works with partners to iron out the kinks. As we reported earlier, it has hit some speed bumps.

Android, however, shifted attention away from the possibility of Google making its own hardware. Looks like that plan to make Google-branded phone hasn’t been dropped entirely, according to The Hollywood Reporter. One of their reporters is attending Allen & Company’s Sun Valley Retreat for media barons and he attended an impromptu press conference held by Google co-founders Larry Page & Sergey Brin along with CEO Eric Schmidt.

The trio of Google execs also used the opportunity to talk about the inroads the company is making with its own branded mobile phone as a replacement for the iPhone, as well as the Chinese market and how they’re treated there — and even Google’s inhouse educational programs and the salaries and potential of teachers.

The report, I admit is awkwardly worded but I wonder if any of the other reporters actually picked up more details from the tattling trio. It is not clear from the report if all the talk is about Android or if they actually mean a GPhone.The Google-branded handset is a bit like the Abdominal Abominable Snowman - much talked about but rarely seen. I emailed the press hotline and will wait for some clarifications.

Update #1: Michael Arrington says that San Francisco-based The Ammunition Group might be designing the new phone.

Update#2: Peter Kafka checked with some reporters in attendance and found out that there was no specific talk of a handset.

larry: we have android phones obvioulsy. I know that there’s a hypothetical google phone
eric: they’ll call it the google phone no matter what you call it. we’re just going to have to deal with this

Google, still hasn’t replied to our request - it is the weekend after all. 

Photo courtesy of our mates at Gizmodo via Googlified.

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Technology-News: GigaOm

Open Thread: Which iPhone Apps Are For You?

We’re drowning in emails related to iPhone apps here at GigaOM, but since the store opens today and we already did a list of iPhone apps, we’re turning the tables and asking, what would GigaOM readers do? You guys obviously want the 3G iPhone, so now tell us what you want on it? Mainstream apps like streaming radio from Pandora, Tetris or Scrabble, or opinions from Yelp? Apps that take advantage of the new GPS features like Where or Limbo? We want to hear about it.

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Technology-News: GigaOm

iPhone Owners Seem Crazy for Games

Ever since Apple put out its Software Developer Kit in March, game developers have been racing to create titles for the presumed market victor. But how much of a demand for them is there really? Based on the data from Cellufun, AOL’s designated mobile game portal since April, quite a lot. The company just told us that compared with other phone owners, iPhone gamers are generating four times the number of page views on Cellufun titles and double the time playing. (That’s an average of 21 minutes of game play and 65 page views per iPhone player session, compared to 11 minutes and 15 page views for sessions on other phones.) Pretty impressive, given Cellufun’s 5 million monthly uniques and 70 million page views. If the numbers are just as good for other game developers, expect to see the iPhone game catalog get a lot bigger soon.

Image credit: www.Cellufun.com

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Technology-News: GigaOm

GigaOM Poll: Will You Buy iPhone 3G

Will you buy 3G iPhone?
  • Yes, I am a sucker for Apple products
  • I am going to skip this one
  • I just want a simple, cheap phone.

So in a couple of days the iPhone 3G is going to go on sale. Like many of you I am going to get this device as part of my duties as an intrepid reporter (and a shameless Apple-holic.) However, if you are rational, then you might want to read these reviews by the big three tech writers and their take on the iPhone 3G before you decide to hand over your credit card to the sales people.

  • Walt Mossberg/WSJ: “I found it to be a more capable version of an already excellent device. And now that it’s open to third-party programs, the iPhone has a chance to become a true computing platform with wide versatility…if you can live with the higher service costs and the weaker battery life.”
  • Edward Baig/USA Today: “With GPS newly added to the mix, this handheld marvel has no equal among consumer-oriented smart phones. While not everything on my wish list made it onto the new device, Apple has raised the bar with iPhone 3G. To which I offer an enthusiastic thumbs up.”
  • David Pogue/NYTimes: “It’s not so much better that it turns all those original iPhones into has-beens. Indeed, the really big deal is the iPhone 2.0 software and the App Store, neither of which requires buying a new iPhone.”

I am sensing some hesitation on the part of the these reviewers. And now that you have read their reviews, are you still interested in buying the iPhone 3G.

Technology-News: GigaOm

British Regulators Prescribe More Fiber for ISPs

While we laggards in the U.S. are still celebrating the FCC decision to (finally!) up the classification of broadband speeds to a lazy 768 kilobytes per second (but, hey, that’s up from 200 kilobytes per second) and lamenting our coming bandwidth caps, the Brits are prepping for a broadband boom.

The UK regulatory agency Ofcom is planning to release a regulatory framework in September to guarantee a financial rate of return on fiber rollouts in the UK. According to a story in PCAdvisor, Ofcom Chief Executive Ed Richards said at a conference that there had been a “step change” toward the idea of investing in fiber.

“Ofcom favours a regulatory environment for the next generation of networks and access that both allows and encourages operators to make risky investments, to innovate for the benefit of consumers and, if the risks pay off, for the benefit of their shareholders too.”

The goal is to help ISPs compete against the coming threat of wireless broadband from 4G cellular networks. Such LTE networks can reach speeds of up to 150 Mbps down and 30 Mbps up, although those in the telecommunications industry think it will likely start out at 20 Mbps down and 5 Mbps up. Either way, it looks like a competitor to a fat pipe into the home, and apparently many in Europe are eager to ditch their existing fixed-line service provider, be it for voice or DSL.

The framework might help the UK better compete with its neighbors; France, Germany and Sweden all have much faster broadband speeds and lower pricing, according to data from the Information Technology and Innovation Foundation. Given the demand for data, anything that helps get the fiber buildout rolling is good news for web publishers and consumers.

Technology-News: GigaOm

Why Is Symbian Charging Its Partners?

Symbian, which recently agreed to be acquired by Nokia, is part of a growing number of mobile platform makers — Apple, Google, LiMo — that are all are vying for the attentions of the mobile developer community. The company sent over an email this morning with details of its Symbian Partner Network (SPN), which will theoretically allow members to work better in the Symbian ecosystem. There are tons of benefits to this new partner network, and I’m sure some of them are actually useful.

In exchange, “partners” would have to pay $1,500 for the annual membership, down from a previous $5,000-a-year membership price tag. Yet I wonder if $1,500 is also too much. Somehow it feels like, after spending $410 million on Symbian, its new corporate masters are pinching pennies precisely at a time when they shouldn’t be.

Symbian, thanks to Nokia’s deep pockets, can afford to spend liberally on the ecosystem. Not only that, it needs to spend liberally, for it isn’t the only game in town anymore. If it wants to keep folks (partners) loyal to its ecosystem, Symbian will have to throw in some sops. Google and Apple, after all, are doing their best to attract developers.

Technology-News: GigaOm

UTStarcom Hangs Up On Handset Biz

UTStarcom, an equipment maker whose trajectory of fortunes resemble that of a bouncing ball, today announced that it was getting out of the handset business altogether. It stopped making handsets a while ago, but today it said it was spinning off its personal communications division, “selling the handset distribution business to Personal Communications Devices Holdings, a newly formed entity controlled by AIG Investments.” It will get about $240 million for the unit, with a $50 million earn-out option.

The move shows that the handset business — be it manufacturing, distribution or sales — continues to be a money-losing proposition for me-too players whose core competency is not mobile. UTStarcom was known for its broadband access business, and it expanded into too many categories hoping to grow big, real fast. Its report card is at best a C-minus thus far. Don’t believe me — check out their 5-year stock performance.

Technology-News: GigaOm

Verizon Helps Turn Consumers Into Geeks

As the average consumer embraces ever more complex technology, Verizon is offering a series of classes beginning in New York City to show consumers what their PDAs and smartphones can do for them. I’m sure many of our readers aren’t in need of such a class — which will teach users all about texting, syncing music and emails — but it’s a great idea.

I hated my BlackBerry Pearl when I first got it; it took what felt like forever to figure out how it was supposed to work. If done well, teaching people like me to use their phones should increase data revenue and overall ARPU for Verizon. If done well, it will also make committed smartphone users out of most participants. And luring people into the store and to teach them the “Verizon way,” means consumers are likely to pick up a few high-margin accessories to bolster their education.

People in the technology field know that poor usability and device complexity hurts customer satisfaction, but keep cramming more features into them. As consumers, rather than enterprises, buy more devices and drive technology adoption, usability needs to improve, or else vendors such as Best Buy with their Geek Squad or Verizon with its classes will take up the slack. At that point, consumers are more likely to heed the advice of their favorite Geek rather than the glossy ads of an OEM when looking for their next purchase.

Technology-News: GigaOm

What Makes a Cloud Computer?

The relative success and cult-like popularity of Asus’ Eee cloud computer has helped raise the level of interest in what’s being called a new class of computers. Some call the new machines ultra-mobile PCs (UMPCs), others have labeled them Netbooks, and many are safely referring to them as handhelds. It’s hardly a surprise that the PC powerhouses — Intel, Microsoft, Hewlett Packard, Dell and dozens of others — have gone running after this opportunity.

After using one of the so-called Netbooks, it has become obvious that they really need to go back to the drawing board and rethink how people are going to use these devices if they want to participate in the next big shift of computing.

So far, all they have done is cram traditional notebooks into smaller, maybe-lighter-to-carry bodies. They’re neither good for computing nor for communication. To me, the dozens of models being touted seem like a genetic experiment gone wrong, a fact that was brought home when I tested one of the most talked-about devices: Hewlett Packard’s HP 2133 miniNote.

The miniNote is being introduced into the educational market and will cost between $499 and $1,199, depending on the configuration. It looked like a promising device and I was quite eager to try it out. However, my excitement didn’t last very long. In fact, barely three hours after trying out the device, I decided to pack it in. Why? Not because it was underpowered, or the keyboard was too cramped, or the screen made you squint.

On the contrary, the Via C7-M processor makes the machine capable of easily handling all sorts of tasks and the keyboard was actually quite nice and sturdy to use, though it’s not advisable to use it for typing out long documents. The keyboard reminded me of the Powerbook 12, which had one of the best keyboards on a laptop. (For a more in-depth review and discussion of features, I recommend jkOnTheRun.)

So if those aren’t the issues, then what’s the problem? Many, if you ask me. It is a little too heavy — 2.7 lbs — for an ultraportable, especially if you factor in the fat extended battery you need to run this thing. It runs Windows XP and no surprise, takes too long to boot up. (There is a Linux version, but I didn’t try that.)

More importantly, in less than an hour it was generating more heat than my first Macbook Pro, aka the oven. It is not as if I had dozens of apps open. All I was using was a simple Internet Explorer. (I have not installed Firefox yet.) Maybe it’s a problem with the pre-production demo unit, but if it’s not, then the issue of heat is a dealbreaker for me, and it should be for other people as well. Any highly mobile device whose primary function is to surf the web should not become a kitchen appliance within an hour. It would be virtually impossible to use it on one’s lap.

So after playing around with the miniNote this weekend, I came up with a checklist of features that should be a must in a machine that has to qualify as a cloud computer (or whatever you want to call it.)

  1. Instant On
  2. Doesn’t generate too much heat.
  3. Minimum 5 years hours of battery life.
  4. Must feature at least four communications options: WiFi, Ethernet, Bluetooth & Wireless Wide Area Network connection to, say, an EVDO or HSPA Network.
  5. Less than three pounds (batteries included).
  6. Screen size of 3.5-8 inches (wide-screen proportioned)
  7. The primary function of the computer should be cloud-based activities that can include everything from listening to live music, reading blogs and watching videos. Writing research reports or cranking out spreadsheets isn’t the primary purpose of these machines.
  8. It should cost no more than $300. This isn’t a computer; it’s a communications device. It should really be an on-the-go device. It is a device for the moments when your cellphone isn’t enough, and laptop is too much. An iPhone should qualify.
  9. Its innards, ports should be geared for Internet-based activities — from making calls on Skype to consuming RSS feeds — though it should be able to handle external peripherals.
  10. In the future it should move away from the keyboard and have a touchscreen interface that allows one to sift through large amounts of data (or web pages) quickly, as cramped keyboards and touchpads can be hard to use.

What do you guys think? If you have your own checklist of features or thoughts about this evolving market, I would love to hear from you.

Meanwhile, please check out these related posts from our archives.

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Technology-News: GigaOm

Delayed: Android, aka Google Phone

If you are a start-up targeting the mobile industry, then you are well aware of the slow moving ways of incumbents, equipment makers and of course handset makers. You are made aware of their equally glacial ways when you come from the opposite end of the spectrum, Silicon Valley.

Google, the Mountain View, Calif.-based search engine that is making a big mobile push via its Android Mobile Platform, is learning the realities of mobile business the hard way. A report in WSJ suggests that the company is experiencing delays to its so called launch which is now slated for fourth quarter 2008. (Somewhere in Cupertino, Calif., Apple’s Steve Jobs is having a good laugh!)

“This is where the pain happens,” Andy Rubin, Google’s director of mobile platforms told WSJ. “We are very, very close.” He was talking about adding features etc requested by carrier partners. I think this is why Jobs was smart in being tyrannical and ignoring carrier requests when it came to software. Google apparently can’t afford to ignore partner requests.

Here are the relevant and interesting facts from the WSJ article:

  • T-Mobile USA is taking up all of Google’s attention, since the company wants to launch a device in the 4th quarter. This is diverting attention away from other partners.
  • Executive reshuffle at Sprint is causing some delays. Sprint now wants to develop an Android phone for its 4G network instead of 3G network. Sprint as we know, is like a dancer with two left feet.
  • China Mobile’s equipment partner is having a tough time translating Android into Chinese characters.
  • Developers are finding it hard to write apps for Android because Google keeps making changes to the Android.
  • Again, as I said earlier - whimsical wishes of carriers, endless customization, software delays and of course, executive reshuffling - these are facts of life for mobile start-ups. Welcome to the club, Google.

    Related Stories:

  • Android: Much Coolness, but 3 Big Problems
  • The Mobile Linux War.
  • 5 Open questions about the Google Phone aka Android
  • Technology-News: GigaOm

    The Commoditization of GPS & the Golden Age of Location-based Services

    Will Cell Phones Kill GPS Devices?
    • Cellphones will crush standalone GPS device
    • Not a chance. Stand alone GPS rocks
    • I don't need a GPS ... got that!!!

    Updated: A few months ago I speculated that location-based services and the infrastructure they require were headed for a major upswing in 2008. My optimism was based on a sharp increase in the number of mergers and acquisitions taking place in the sector. But lately I’ve been feeling like I may have been too conservative with my outlook for the location-based services revolution.

    The main reason is the ubiquitousness of mobile phones; the sheer number of them that get shipped each year guarantees LBS a huge audience. Of course, in order for LBS to be on mobile phones, we need applications, which is where I believe the iPhone plays a vital role. Its large screen and built-in GPS (and now its 3G speeds) enable and encourage truly interesting LBS applications. The subsequent success of independent applications makers — Pelagao and Sense Networks, for instance — will in turn push other platform owners to find interesting LBS applications, too.

    Along with the iPhone, some of the newer devices like the LG Vue, the Samsung Instinct and about half a dozen others will serve to radically increase interest in LBS services. That will force the current device makers — namely Garmin and TomTom — to consider opening up their ecosystems to applications that offer more than just maps and traffic services.

    As if the rise of cell phones-as-personal navigation devices weren’t enough, Microsoft yesterday announced plans to offer an embedded operating systems for PNDs, aka Windows for GPS devices. Welcome to the first day of the rapid commoditization of the GPS device business. And while it may look like Microsoft’s just trying to get traction for its mapping service, I think this is a bit more disruptive than that. It’s the culmination of the three major technology trends of our times: cheap computing, inevitable connectivity and the easy development of software to put it all to work.

    For car makers desperate to add value to their vehicles, Microsoft is providing yet another way to offer a navigation system on the cheap. Beyond the auto market, however, the new operating system is going to prompt dozens of Asian manufacturers to build cheaper PNDs, which will hurt the volumes of the market’s two biggest players quite drastically.

    Indeed, Garmin and TomTom need to figure out a way to add more intelligence to their systems. Custom versions of their devices aren’t enough — they need to embrace the concept of connectedness. One way would be to buy Silicon Valley-based Dash Navigation, which has a connected device that puts Internet data to very good use. Here’s what I wrote about them back in December 2007:

    The Internet is not just about the browser, but rather it is about data and how one can use it to build clever products. I think Dash, much like Amazon’s Kindle and RCA’s Small Wonder video camera, is part of a movement that is breaking Web 2.0’s browser shackles.

    Yesterday, I asked the company if they were worried about Microsoft’s foray. CEO Paul Lego responded to me via email, saying:

    “As you know, with the Dash Express we are already delivering all of these kinds of connected features and more in a very integrated way. In fact, with our new API, we have an open platform for the car today…We welcome innovation and look forward to seeing how these features get expressed by other PND vendors, including those that adopt this new Microsoft platform.”

    Those are fighting words, but I’m sure even he knows that despite having raised $42 million from well-known VCs, his startup can’t play the hardware game and may need to partner with the bigger device makers. After all, Dash needs to worry about the cell phones-as-PND platforms, too. One way or another, this is going to be a market to watch, one that promises lots of innovation. Not that there’s anything wrong with that!

    Technology-News: GigaOm

    Wireless Philadelphia: Back From the Dead

    Remember the much-ballyhooed Wireless Philadelphia MuniFi networking effort that was going to be the cornerstone of a new EarthLink? The very same network that the Atlanta-based ISP had to abandon because it found itself sinking in financial quicksand? Many of us thought that the network that cost $17 million to build was dead.

    EarthLink offered to give away the network for free to the city, but there were political issues that could not be resolved. To paraphrase Mark Twain, the rumors of its demise might have been greatly exaggerated. Later today, a new investor group will announce that it’s jumping in to save the network at the urging of local politicians, though the plan is to put the network to more governmental use.

    The investor group, according to the Philadelphia Inquirer, is made up of local money men Derek Pew and Mark Rupp. Pew was once an interim chief executive officer of Wireless Philadelphia; he now runs his own company, Boathouse Communications. Rupp, an ex-Verizon executive, works for Boathouse as well. I will try to update when the official press release comes out.

    Technology-News: GigaOm

    Samsung Instinct: Novelty, Not Novel

    I played with the demo version of Samsung’s consumer-oriented iPhone killer in April and found it fun, but maybe a bit too much gadget crammed into too small of a space for me. It’ll be out on June 20 with a $200 price tag on the Sprint network, and today reviews appeared in a variety of places. David Pogue points out that the Instinct is long on features and short on polish when compared with the iPhone; Walt Mossberg agrees, saying the hardware is nice, but Apple’s software beats the Instinct’s hands down.

    Will You Buy Samsung Instinct?
    • It is the best option on Sprint
    • I Heart iPhone
    • Maybe go with some other touch phone
    • 12-keypad phones are fine for me

    The lack of zing in the Instinct is a shame, and it shows how hardware and software can combine to create a novel design or a novelty design. The touch experience on the Instinct is a novelty design. It’s what Samsung calls a haptic touch screen, which means it vibrates when a user touches in a command. Pogue calls it gimmicky and he’s right, but I liked it anyhow. However, it’s hard to think of ways to integrate that vibration into features that push the Instinct to go beyond the constraints of a modern cell phone.

    In contrast, the iPhone’s novel use of accelerometers and software give it the ability to orient itself (something the Instinct can’t do). That’s a feature that provides a similar Wow factor as haptic touch, but also can be used to change that way games are designed, turning the movement of the device into a type of joystick. That’s novel. Regardless of its novelty screen, people will buy the Instinct and it will certainly follow the iPhone in bringing touch as a user interface to the masses.

    Technology-News: GigaOm

    On WiFi, T-Mobile, Starbucks & AT&T Make Up, Drink Coffee

    Now that was fast! T-Mobile which had sued Starbucks last week over the coffee chain partnering with AT&T and offering free WiFi has settled with the Seattle-based coffee giant. The terms of the settled were not revealed, though I think the iPhone 3G launch might have made AT&T push some buttons and get this whole thing resolved. We are hardly surprised by this out of court settlement: 53% (62 out of 111 votes) of the respondents to our poll basically picked “out of court settlement” as a likely outcome.