The Yo Frankie! DVD is not out yet, but if you want to learn more about the logic used in the BGE, there is already a great page at the Blender Wiki, explaining a lot about the structure of the...
There's been a lot of posts lately about the Crystal Space version of Yo Frankie, but its time again for some more BGE updates. The first technical demo is now up for testing!
Its not a very...
The Mac Gamer just published a long interview with Chris Plush and Campbell Barton, "two long haired, clever fellows working on the development of the open source game Yo! Frankie". An...
During last month's premiere of Yo Frankie! I was in for a bit of a surprise. Clearly I hadn't been paying enough attention, but about halfway down the project the decision was made to...
(Article submitted by Emil Kjaehr, Public Relations Manager of the Game Development Camp)
When high school students from all over Denmark gather at Aalborg University to develop computer games it is...
It would appear the Yo Frankie! site has changed. Many were greeted with a nice graphic showing that something was indeed changing on project site, now it has completely transformed.
The new site...
Last night the Blender Institute had a small party to celebrate the end of project Apricot, or 'Yo Frankie!'. The team did a presentation of the game and aswered questions about its...
There's only 20 days left of the Apricot project (Yo Frankie!). Venomgfx (Pablo) has posted a new blog on the Apricot site regarding the plans for the final few weeks.
There's also a call...
After a lot of votes from the Blender community the Apricot team has decided on a final name for the Apricot game.
Its official title is 'Yo Frankie!' and the game episode is entitled...
Pablo (venomgfx) has made an interesting 10 minute video demonstrating a few different ways of using nodes and some GLSL features for real time game effects.
It features a new way of creating mist,...
The Apricot team needs your help choosing a name, and Margreet has posted two new video showing off some new features!
That's right, the Apricot team is holding a vote via blenderartists.org to...
The first playable demo from the Apricot Project is available to download. Now you can try out a test level of the game, and play around with Frank.
If you want to try the demo, visit this link and...
Frank, a main character in the upcoming Apricot game, has been finalized. He's rigged, textured and ready for some much needed animations. So the Apricot team have released him to the community...
Well, venomgfx said it would be done and so it was. Blenders' all-star coder Brecht has done it in record time! Blender now has real-time shadows in the editor and the Game ...
Do you know how to use the new features in the recently released apricot branch? If you want to know, just take a look at this great video tutorial, showing some great new tools for snapping, library...