The Risk Factor by Fraser Maitland The video-game industry desperately needs to look ahead to the bigger picture, or it will quickly lose valuable traces of that independence which it has so thrived off over recent years
Medal of Honor The team that brought audio realism to DreamWorks Interactive’s war game, Medal of Honor.
Locked and Loaded
Crafting the sounds for ‘Halo 3′ with thousands of dialog lines, an evil alien armada and a cast of superhuman soldiers (Mix Mars 07)
Sound Integration
The increase in overall game budgets has trickled down to the audio production pipeline (Mix Mars 07)
Get in the Game
Effective game sound design doesn’t always require esoteric tools. It’s something on which any reasonably accomplished home recordist can get started. (Electronic Musician Nov 2005)
Audio for Games
Composers are being asked to come up with movie-like scores while sound designers are providing 5.1 effects
by David John Farinella (Post Magazine May 1, 2004)
Frets on Fire is a music video game in which players use the keyboard to play along with scrolling on-screen musical notes to complete a song, and is a clone of the Guitar Hero video game series made for the Sony Playstion. Frets on Fire was the winner of