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Content Tagged with gamedev + graphics

FxGen | Procedural Effects Generation

FxGen is a procedural texture generation library and tool to let you implement high resolution textures that fit in kilobytes in your applications.

License:GPL: del.icio.us tag/gpl

Apricot Open Game

Jogo gratuito desenvolvido com ferramentas gratuitas Blender e CrystalSpace

opensource: del.icio.us tag/opensource

The Mesa 3D Graphics Library

Mesa is an open-source implementation of the OpenGL specification - a system for rendering interactive 3D graphics.

open-source: del.icio.us tag/open-source

Free game graphics

A quick trip around the net revealed the following resources for royalty free game graphics you can use in your projects:

I'm sure there's loads more out there, but this should be a good start.

In other news, my experiments with gosu have so far resulted in a small library that strives to make building games even easier, offering simple actor (sprites, etc.) management with pluggable behaviours. If this thing gets to a point where it's actually useful, I'll put it up on github.

WakkaWiki: mornography.de

Horde3D - Next-Generation Graphics Engine

Similar to OGRE, but intended to be much lighter-weight.

opensource: del.icio.us tag/opensource

osg - Trac

2007-11-04 OSGEdit 0.7.0-RC1

opensource: del.icio.us tag/opensource

Wings 3d

One of the best modelers around that doesn't cost something nobody can actually afford.

opensource: del.icio.us tag/opensource

OGRE

OGRE graphics engine

opensource: del.icio.us tag/opensource

NeHe Productions: Main Page

Great web reference for learning and using OpenGL for all platforms.

opensource: del.icio.us tag/opensource

COLLADA

"COLLADA has been a COLLAborative Design Activity for establishing an open standard Digital Asset schema for interactive 3D applications."

XML: del.icio.us/tag/xml

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