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Content Tagged glsl

WebHome < Gpucv/Web < TWiki picoforge

GpuCV offers GPU-accelerated replacement routines that are fully compatible with their OpenCV counterpart. Image processing applications programmers do not have to care for graphics context nor

opencv: del.icio.us/tag/opencv

Apricot GLSL Shading Node Demonstration

Pablo (venomgfx) has made an interesting 10 minute video demonstrating a few different ways of using nodes and some GLSL features for real time game effects. It features a new way of creating mist,...

[read the full article on blendernation.com]

blender: BlenderNation

Demoniak3D Toon Snow Demo @ oZone3D.Net

Yet another small and cool real time 3d demo for Xmas: cel-shading and particles. Media and code source are provided. This demo has been made with Demoniak3D (formerly Hyperion Demo-System).

XML: del.icio.us/tag/xml

Lumina

Lumina is a crossplatform GLSL development environment.

http://www2.typhoonlabs.com/

OpenGL Shading Language course & shader designer app

opensource: del.icio.us tag/opensource

QShaderEdit at KDE-Apps.org

QShaderEdit is a simple multiplatform shader editor inspired by Apple's OpenGL Shader Builder. It supports ARB programs, GLSL shaders and CgFx effects.

License:GPL: del.icio.us tag/gpl

OpenGL Shading Language Library

biblioteca de c++ para desarrollar rápidamente shaders en openglsl

opensource: del.icio.us tag/opensource

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